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Edtech and Smart Classrooms Market Global Forecast to 2030

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Growth in the edtech and smart classrooms market is fueled by governmental support, with initiatives like India’s PM eVidya and the EU’s Digital Education Action Plan enhancing digital education infrastructure. AR, VR, and simulations segments are set to witness rapid growth due to the rising demand for immersive learning experiences, particularly in STEM and vocational training. The K-12 segment will dominate the market, driven by the integration of interactive tech and rising parental demand. Asia Pacific is expected to record the highest growth rate, spurred by government policies and investments in smart education. Key players include Pearson, Google, Microsoft, and Byju’s, with strategies focusing on expanding market presence through partnerships and innovations.

Global EdTech and Smart Classrooms Market

Global EdTech and Smart Classrooms Market
Global EdTech and Smart Classrooms Market

Dublin, Sept. 23, 2025 (GLOBE NEWSWIRE) — The “Edtech and Smart Classrooms Market by Solution (Projection & Display Systems, Adaptive & Personalized Learning, Augmented Reality (AR), Virtual Reality (VR) & Simulations), End User, and Deployment Type – Global Forecast to 2030” report has been added to ResearchAndMarkets.com’s offering.

The edtech and smart classrooms market is estimated at USD 197.3 billion in 2025 and is expected to reach USD 353.1 billion by 2030 at a CAGR of 12.3%.

Governments worldwide are playing a crucial role in accelerating the adoption of edtech and smart classrooms. Public sector investment in digital education infrastructure, policy frameworks, and funding support has given momentum to this market. For instance, India’s PM eVidya initiative aims to provide multi-mode access to online education for all students, while the European Union’s Digital Education Action Plan (2021-2027) focuses on fostering high-performing digital ecosystems. Similarly, the US invests heavily in programs supporting STEM education and broadband access to rural schools.

Governments are making technology-enabled learning more inclusive by subsidizing hardware such as tablets, digital boards, and Wi-Fi access. These initiatives also promote the use of emerging technologies like AI, AR/VR, and cloud platforms in classrooms. Beyond schools, vocational training and upskilling programs are also supported by government funding, ensuring a broader learner base. Such initiatives not only bridge the digital divide but also ensure long-term growth opportunities for edtech players.

AR, VR & Simulations segment will witness the fastest growth during the forecast period

AR, VR, and simulation tools are transforming classrooms by providing immersive, experiential learning environments. These solutions use headsets, mobile apps, and 3D simulations to create virtual laboratories, historical recreations, and interactive skill-based training modules. AR apps can overlay digital content on textbooks, while VR enables medical students to practice surgeries in virtual operating rooms.

Vendors such as ClassVR, zSpace, and Meta are pushing AR/VR adoption through more affordable hardware and cloud-based simulation libraries. This segment is poised for the highest CAGR due to rising demand for personalized and experiential learning, especially in STEM education and vocational training. The shift toward competency-based learning and gamification is further accelerating adoption. Additionally, government and institutional initiatives to integrate immersive technologies in classrooms are driving rapid expansion, making AR/VR a critical next-wave solution in the edtech and smart classrooms ecosystem.

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