Friday, December 5, 2025

Up 50% in 2025, Is This ‘Strong Buy’ Growth Stock Worth Snapping Up Now?

AppLovin (APP) has long been recognized as a driving force in mobile gaming advertising, helping game developers scale efficiently. While gaming remains its core business, the company’s recent second-quarter results indicate that something bigger is in the works. It is actively redirecting itself to become an improved e-commerce advertising platform.

APP stock, valued at $165 billion, is up an impressive 53% year-to-date (YTD), outperforming all the top tech titans in the “Magnificent Seven” group. Let us see if AppLovin can push this model and if now is a good time to buy APP stock.

www.barchart.com
www.barchart.com

AppLovin is an advertising technology company that uses artificial intelligence (AI) to create technology and tools that enable advertisers to spend efficiently and publishers to monetize their apps, allowing both parties to grow profitably. It now even assists e-commerce businesses in acquiring new customers and increasing revenue. Its solutions include MAX, Adjust, Wurl, and SparkLabs, among others.

During the second-quarter earnings call, CEO Adam Foroughi stated that AppLovin’s success remains rooted in its gaming advertising segment. Despite industry headwinds in app monetization, the company has consistently outperformed competitors thanks to its MAX marketplace, which is expanding at double-digit rates. This led to revenue surging an eye-catching 77% year-over-year (YoY) to $1.26 billion in Q2. Adjusted EBITDA (earnings before interest, tax, depreciation, and amortization) nearly doubled to $1.02 billion, representing an 81% margin. Net income rose 164% to $820 million.

Gaming’s contribution is also not plateauing, according to Foroughi, who believes it is “going to get bigger.” Management is confident that gaming will continue to drive 20% to 30% YoY growth. The sale of AppLovin’s Apps business to Tripledot Studios generated $425 million in net cash, increasing the company’s cash position to $1.2 billion at the end of the second quarter. The company also generated $768 million in free cash flow, which allowed it to repurchase $341 million worth of shares. 
While gaming remains the core engine, AppLovin’s expansion beyond that was the highlight of the quarter.

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